22. GPU & Neural Representations
The frontier of computational geometry converges with massively parallel GPU hardware and deep learning. This chapter investigates Morton space-filling curves, parallel Linear BVH (LBVH) construction, Fourier positional encoding in Neural Radiance Fields (NeRF), and real-time 3D Gaussian Splatting (3DGS).
Related Concepts
GPU Morton Codes & LBVH
Explore concept →Interactive geometrical visualization of Morton Z-order curves and parallel GPU radix tree BVHs.
NeRF & 3D Gaussian Splatting
Explore concept →Interactive geometrical visualization of NeRF positional encoding and 3D Gaussian Splatting ellipsoids.
Collision & Contact Physics
Explore concept →GJK algorithm, EPA penetration depth, CCD swept volumes, and speculative contacts.