06. Topology & Repair
3D models from the internet or 3D scans are often "dirty" and contain topological errors. This chapter covers the algorithms used to repair geometry for 3D printing and simulation.
Related Concepts
Inverse Kinematics
Explore concept →Analytical law-of-cosines IK, Jacobian transpose, Cyclic Coordinate Descent (CCD), and FABRIK solvers.
Advanced Surfacing
Explore concept →Sweeps, Revolves, and Curve Networks.
The Sweep
Explore concept →Rail and profile splines, Frenet vs Parallel Transport frames, profile scaling, skinning, and end caps.