Algos
The algos chapter! Here we look at operations that combine multiple geometric primitives, structure space for performance, and simulate physical properties.
The topics in this chapter form the backbone of modern CAD software, physics engines, and generative design tools.
- Spatial Trees
- Booleans & CSG
- Signed Distance Fields
- Robotics Kinematics
- Advanced Surfacing
- Topology & Repair
- Computational Metrics
- Convex Geometry
- Differential Geometry
- Voxelization
- Subdivision & Relaxation
- Generative Algorithms
- Animation Principles
- Additive Manufacturing
- Subtractive CAM & Nesting
- Fabrication & Panelization
- Form-Finding & Statics
- Environmental Geometry
- Curve Engineering
- Collision & Contact Physics
- Parameterization & UV
- GPU & Neural Representations